Godot

Godot Engine Signal Disconnection Issue Upon Group Creation

Notifications

Loading notification history…

Personal experienceImported from BlueskyPublished Oct 15, 2026

Impact: multiplayer buttons not working

From the original report

“Fixed the issue with multiplayer buttons not working. Turns out Godot randomly disconnects signals when you make groups”
Read original Bluesky ↗
Details & sources
How received
Imported from Bluesky
Source published
Oct 15, 2026
Observed
Unknown
Added to CleanApp
Oct 15, 2026
Product connection
Affected product or place
Original issue status
Unknown
Resolution
Unknown
Verification
Not independently reproduced

Source count unknown

Why this source type: The author describes personally encountering an issue where multiplayer buttons stopped working due to Godot disconnecting signals when groups are created.

CleanApp AI summary

Godot Engine Signal Disconnection Issue Upon Group Creation: A developer reports that signals in the Godot engine randomly disconnect when groups are created. This issue causes multiplayer interface buttons to stop functioning properly.

Report counts are not affected-user counts. A closed original issue does not confirm a fix.

Public ID: rpt_wrWTT8PLJ2XZgL2SZy2a7A

Relevant organizations

No organizations identified yet.