Godot
Godot Engine Signal Disconnection Issue Upon Group Creation
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Personal experienceImported from BlueskyPublished Oct 15, 2026
Impact: multiplayer buttons not working
From the original report
“Fixed the issue with multiplayer buttons not working. Turns out Godot randomly disconnects signals when you make groups”
Read original Bluesky ↗
Details & sources
- How received
- Imported from Bluesky
- Source published
- Oct 15, 2026
- Observed
- Unknown
- Added to CleanApp
- Oct 15, 2026
- Product connection
- Affected product or place
- Original issue status
- Unknown
- Resolution
- Unknown
- Verification
- Not independently reproduced
Source count unknown
Why this source type: The author describes personally encountering an issue where multiplayer buttons stopped working due to Godot disconnecting signals when groups are created.
CleanApp AI summary
Godot Engine Signal Disconnection Issue Upon Group Creation: A developer reports that signals in the Godot engine randomly disconnect when groups are created. This issue causes multiplayer interface buttons to stop functioning properly.
Report counts are not affected-user counts. A closed original issue does not confirm a fix.
Public ID: rpt_wrWTT8PLJ2XZgL2SZy2a7A